play "dkcasmus" tempo 100 a3q g3q c4q d4e g4e e4q d4e g4e e4q c4q d4q a3q g3q
lock screen
show card field "message"
show card button "Done"
unlock screen with barn door open
end mouseUp
-- part 5 (field)
-- low flags: 81
-- high flags: 0004
-- rect: left=31 top=91 right=274 bottom=485
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Message
-- part 6 (button)
-- low flags: 80
-- high flags: A003
-- rect: left=210 top=242 right=264 bottom=300
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Done
----- HyperTalk script -----
on mouseUp
lock screen
hide card field "message"
hide card button "Done"
unlock screen with barn door close
end mouseUp
-- part contents for card part 5
----- text -----
The characters and situations portrayed in this stack are mostly fictitious. Any resemblence to an actual person, living or dead, is probably coincidental. All of the characters were entirely cooked up out of the depths of our rather contorted and warped minds. If you do notice a striking similarity between any of these participants in the story and a real life person, please let us know and we will rectify the story character or rectify the real life person, at our own discretion.